Publish 92 Part 1 to TC1

Started by CharGar, February 10, 2016, 10:00:59 PM

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CharGar

TC1 Release â€" 02/10/2016



Housing Updates

   Players can no longer customize their houses while the warehouse is down which will prevent lost housing changes due to server maintenance.
   OSI Houses will no longer refresh when previous house owner reactivates their account.
   Players are no longer able to place multiple houses using the resize region and multiple characters.



Vendor Search Updates

   Players can now search for Antique/Non Antique Items. Known Issue: EC requires client patch, this patch will be released in a future update.
   Corrected issue where if  an an item still shows up in search results but does not exist it would not be removed from the database after a few minutes.



Miscellaneous Updates

   Auction Safe bidders will now receive a map (function like vendor search maps) when placing a successful bid. These maps only allow teleportation to the auction safe and will expire 3 days after the auction.
   Mob AI re-targeting will no longer deal damage when target is selected.
   Added Fey Slayer to imbuing. Known Issue Fey Wings text missing from ingredients, this will be resolved in a future client patch.
   Harpsichord rolls no longer spawn in a player’s backpack and will now spawn inside corpses.
   Trial Accounts can no login join VvV and will be removed on login.



Combat Balance Update

   Based on feedback we have reverted the following change : Ninjitsu, Chivalry, and Bushido spells that are beneficial with a default cast time less than or equal to 1 second will reset swing timer.
   After reevaluating  which spammable spells have a greater impact on damage output the following spells with now reset swing timer on use Animal Form, Cleanse By Fire, Confidence, and Evasion.
   Previously special move Riding Swipe debuff would require the effected target to be at full health when attempting to remount/fly. The Riding Swipe debuff now is removed once the affected target is at full health.
   Bushido Mastery Warcry cooldown has been reduced to 20 minutes from 1 hour.
   Enchanted Apples will now always remove curses on use and no longer have a chance to fail. Cooldown for Apples will range from 10 seconds to 60 seconds based on the number of curses being removed and their strength. This change requires further feedback.

Shadowguard Update

   The Fountain Encounter water elemental spawns are now capped at 30. While 30 water elementals exist the next elemental wave will have a chance to spawn a hurricane elemental.

Bug Fixes

   Chivalry Mastery Holy Fist can be interrupted while casting and damage is now capped at 35 in Player versus Player.
   The Runic Atlas now consumes charges when using the “Recall (Charge)” option.
   Runic Atlas location name colors have been updated to be more visible.
   Curse now applies the resistance debuff when clumsy, weaken, and feeblemind are present.
   Mass Curse/Curse debuff tooltips now provide more accurate information when the debuff is applied.
   Resolved issue which prevented Champion spawns from properly starting.
   IDOC house Grubbers are now attackable in guarded areas.
   Spellweaving Mastery Summon Reaper will no longer unequip non spell channeling items when cast.
   Updated classic client webpage links.
   Grass and snow tiles can no longer be placed onto pets.
   Resolved issue where Bushido Mastery Anticipate Hit when combined with specific enemy spells would result in negative hit point regeneration.
   Corrected flagging issues related to Parry Mastery Bodyguard.
   Necromancy Mastery Command Undead pets no longer cast spells which cause flagging issues.
   Fixed server crash.
   Special move Whirlwind once again applies bonus damage to non primary targets.
   Fixed stackable items that are erroneously being flagged as duped items.
   Antique items can no longer be powder of fortified to reach very high durability.


Hoffs

Sheesh. About the most uninspiring Publish I can ever remember. I'm trying to find anything in there that I think "oh, good...". Would be nice if they could have fixed something like the trade deal gold problem or something. Perhaps in Publish 1092...

Thanks for posting.

CharGar

I found that you can no longer place grass and snow tiles on pets quite interesting myself.  :D

Sara Dale

Hmm   I never have seen a snow tile or grass tile walking around with 4 legs.   Wonder where they are?  It would be interesting to see. 

CharGar

To clear the air a little bit, this publish is publish 92 part 1.  Evidently, they are rolling it out in a couple phases.

Natalia

I might have caused the grass and snow tile/pet issue.  I put 78 grass and snow tiles on a pet, and went to turn them into stackable ones and they all poofed.  The GM said he was sending in a bug report.  I was so disappointed to lose them.